The Algorithm Killed Jeeves
Monday, April 30th, 2007I noticed this ad from Ask while I was in California on spring break… what I thought it meant then was “the algorithm sucked, and that’s why ask jeeves is no more.” I might have been wrong then. Here’s a small bit from SEO’Brien:
A couple weeks later that puzzling billboard was replaced with various messages apparently meant to provide clarification: “The algorithm is from Jersey,†and “The algorithm is banned in Chinaâ€Â
The first confirms the campaign is from Ask; their Teoma algorithm was developed in Piscataway, NJ.
It was the point about China that left me scratching my head again. Yes… it is…. so what? This is a message I would have expected from Yahoo! years ago when Google was banned from China leaving Y! the dominant engine (other than their own). Now, of course, Google is live and well in China (though still facing challenges).
So Ask is seemingly pointing out that their own algorithm, that which killed Jeeves, is banned in China.
After reading that post, I think what Ask is trying to do is say “hey, we didn’t bend to China’s laws just to have our search engine function their.”
I think it’s a good ad campaign, so many people complain about how Y! and Google changed their algorithms to fit China’s requirements, and now here’s Ask which stood up to the rights to share information freely.
Google’s added a feature that’s been in Google Earth to their Google Maps! You can add your own points just like in Google Earth, and they one-upped it too, you can share it with friends!.
I’m *really* disappointed. It pauses/skipps every 5 seconds, even though data is coming in at around 150kilobytes/sec! And even if I just pause it, and wait 5 minutes for it to stream ahead a little, the moment I start playing it starts skipping/pausing on its own!
Google has recently released their